[PD] [text2d] background color

IOhannes m zmoelnig zmoelnig at iem.at
Mon Jan 7 13:30:13 CET 2013


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On 2013-01-07 12:02, Patrice Colet wrote:
> 
>> De: "Alexandros Drymonitis" <adrcki at gmail.com>
> 
>> By black background you mean the color of [gemwin]? You can
>> change that by sending [color 1 1 1( to [gemwin] (this will make
>> the whole background white), if this is what you want...
>> 
> 
> thank you for answering, but it's not about [gemwin], it's about
> [text2d], I forgot to mention that it's happening in recursion, see
> attached patch...
> 
> By the way I've found another bug, see inside, it's hard to
> explain...

[text2d] is really very much 2d and behaves weirdly when used in 3d.

the fix for your problem is to make sure, that the [rectangle]s are
rendered _before_ the [text2d], e.g. using [gemhead 10] for
[rectangle]s and [gemhead 50] (which is the default for [gemhead]) for
[text2d].

fgmasdr
IOhannes
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