[PD] literal $0 from message to gui send and gui receive

Billy Stiltner billy.stiltner at gmail.com
Sun Nov 17 19:32:09 CET 2013


thnx i go bananas,
the idea is to not use SSSAD or mmb's state saving abstractions


On Fri, Nov 15, 2013 at 11:12 PM, i go bananas <hard.off at gmail.com> wrote:

> and here's the same patch expanded a bit to include your $0 sends to
> oscillators
>
> the only step that i haven't added here, is state saving.  But now that
> all your values are stored in the table, it is not too difficult to
> read/write them using SSSAD or mmb's state saving abstractions, or whatever
> system you choose.
>
>
>
>
> On Sat, Nov 16, 2013 at 12:46 PM, i go bananas <hard.off at gmail.com> wrote:
>
>> hi Billy, do you know that the gui's have a 'set' function.  So, if you
>> send [set 0.4( to a slider, for example, it will be set at that value, but
>> the value is not actually passed on.
>>
>> If you store all your values for osc1, env1, lfo1 and osc2, env2, lfo2 in
>> separate tables or float objects, then you can switch between different
>> settings on your GUI objects, by using the set object to input the desired
>> controls.
>>
>> anyway, i have a hangover, and this is harder to explain than i
>> imagined... but i am attaching a patch to demonstrate
>>
>>
>>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.puredata.info/pipermail/pd-list/attachments/20131117/b3d50536/attachment.htm>


More information about the Pd-list mailing list