[PD] shaders + erosion filter

cyrille henry ch at chnry.net
Fri Jul 7 12:51:33 CEST 2017


hello,

you can render the 1st shader in a framebuffer, and use it as a texture to render the 2nd shader.
have a look at example in 10.glsl folder for more informations

cheers
C


Le 07/07/2017 à 01:09, hi via Pd-list a écrit :
> Dear list!
> 
> 
> is it possible to run 2 pixel shaders right after each other? how? With the first I would like to do some background supstraction and with the second some erosion filtering.
> Or can it be done in one?
> Did any of you implement any morphology filter as a shader in Pd?
> 
> best,
> 
> jonas
> _______________________________________________
> Pd-list at lists.iem.at mailing list
> UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
> 



More information about the Pd-list mailing list