[PD] Help with reverb design and vanilla's abstractions ([rev1~]/[rev2~]/[rev3~])
Max
abonnements at revolwear.com
Fri Feb 8 21:13:33 CET 2019
You might also be interested in having a look at Tom Erbes reverb patches:
http://tre.ucsd.edu/wordpress/?p=285
http://tre.ucsd.edu/wordpress/?p=625
On 07.02.19 02:23, Alexandre Torres Porres wrote:
> Hi, I've read miller's book and I've always wanted to know a bit more
> about reverbs. I also want to better explain these examples to my
> students. One thing I wonder is about the choice of delay lengths for
> the early reflections and also for the recirculating delay lines. They
> seem quite arbitrary, right?
>
> All I could make of it is that these numbers are just broken down so
> they don't become multiples of each other, resulting in a rather complex
> mesh of reflection times.
>
> But also, it seems that a "room size" parameter can be controlled by the
> size of the delay lines, right?
>
> Anyway, I'd appreciate if I could learn more about these abstractions
> and also some cool references for study (such as "digital reverb
> modelling for dummies").
>
> cheers
>
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