#N canvas 27 162 666 610 10; #X obj 599 16 Gem; #X obj 281 157 gemhead; #N canvas 59 82 450 300 scroll 0; #X obj 68 88 inlet; #X obj 68 254 outlet; #X obj 154 69 inlet~; #X obj 205 68 inlet~; #X obj 258 68 inlet~; #X obj 68 135 pix_sig2pix~ 64 1024; #X obj 302 138 osc~ 1; #X obj 256 183 block~ 65536 16; #X connect 0 0 5 0; #X connect 2 0 5 0; #X connect 3 0 5 1; #X connect 4 0 5 2; #X connect 5 0 1 0; #X restore 281 227 pd scroll; #X obj 281 281 pix_texture; #X obj 197 184 gemwin; #X msg 29 42 create; #X msg 212 151 destroy; #X obj 353 75 step~; #X msg 353 39 0 64; #X obj 417 142 osc~ 1; #X obj 417 187 *~ 0.5; #X obj 417 163 +~ 1; #X obj 523 70 gemhead; #X obj 523 207 pix_texture; #N canvas 158 400 450 319 noscroll 0; #X obj 68 111 inlet; #X obj 68 277 outlet; #X obj 154 92 inlet~; #X obj 205 91 inlet~; #X obj 258 91 inlet~; #X obj 68 158 pix_sig2pix~ 64 1024; #X obj 335 78 osc~ 1; #X obj 335 123 *~ 0.5; #X obj 335 99 +~ 1; #X obj 335 35 t f b; #X msg 372 57 0; #X obj 335 12 r freq; #X obj 256 206 block~ 65536 16; #X connect 0 0 5 0; #X connect 2 0 5 0; #X connect 3 0 5 1; #X connect 4 0 5 2; #X connect 5 0 1 0; #X connect 6 0 8 0; #X connect 7 0 5 1; #X connect 8 0 7 0; #X connect 9 0 6 0; #X connect 9 1 10 0; #X connect 10 0 6 1; #X connect 11 0 9 0; #X restore 523 166 pd noscroll; #X obj 281 323 square 2; #X obj 523 253 square 2; #X obj 281 302 translateXYZ -2 0 0; #X obj 523 231 translateXYZ 2 -0 0; #X obj 417 98 t f b; #X msg 454 120 0; #X obj 417 75 r freq; #X obj 416 53 s freq; #X floatatom 416 28 5 0 0; #X text 31 344 NOTE:; #X text 50 378 the scrolling on the left side appears \, because the signals of the parent-patch (this) are overlapped via the [block~] object (inside the [pd ...]); #X text 50 430 on the right side \, no scrolling appears \, because the signals are generated withing the sub-patch and thus are not affected by the [block~]; #X text 55 474 however \, we still need the overlap factor \, since we would get so damned few frames/sec without it; #X text 50 516 an oversampling-factor would do the same (but there is a bug withing pd-0.35 (