I am trying to use [GEMglBindTexture] for texturing but the associated GL objects doesn't work with the last GEM version for windows:<br> <br> <pre>GEMglLoadName crashes<br><br>GEMglGenTextures crashes<br><br>then I don't understand how to associate an image<br>to texture integer in second input of glBindTexture.<br><br>Any help appreciated<br><br>Patco<br></pre> <br> <br> <br> <p> 
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