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<div>Hi yukio,</div>
<div> The short answer is no gem does not do booleans, though there maybe some work arounds. I wont try to talk you out of booleaning as a dirty modelling practice, but instead will tell you that gem is better as an animation tool. Therefore, I suggest that you created some lowpoly models (my preference is using Maya), and then import them into gem as .obj files using the [model] object.
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<div> Does anyone have experience with importing object textures in gem for there obj's? It would save a lot of time over texturing with [pix_image]. </div>
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<div>B~</div>
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