<br><br><div><span class="gmail_quote">On 9/7/06, <b class="gmail_sendername">Patco</b> <<a href="mailto:megalegoland@yahoo.fr">megalegoland@yahoo.fr</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Thoralf Schulze a écrit :<br>> hi there,<br>><br>> with regard to this thread:<br>> <a href="http://lists.puredata.info/pipermail/pd-list/2006-09/041759.html">http://lists.puredata.info/pipermail/pd-list/2006-09/041759.html
</a><br>> - is there a way to resize a texture in gem?<br>> i'm aware of pix_resize, but this object is slow as<br>> hell and only resizes to the next power of two.<br><br>GEMglTextCoord2f for example resizes a texture, GEMglTexParameterf could
<br>be use for different kinds of texturing, no latency, no power of two.<br>attached patch uses these two openGL functions.</blockquote><div><br>
pix_coordinate does that for regular GEM Geos. Make sure it is _after_ pix_texture. <br>
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