I've never explored this object, but it sounds great! There's a way to capture openGL to pix objects right? So pix_record could be used to record an entire GEM session to a video file?<br><br>~Kyle<br><br><div><span class="gmail_quote">
On 12/6/06, <b class="gmail_sendername">IOhannes m zmoelnig</b> <<a href="mailto:zmoelnig@iem.at">zmoelnig@iem.at</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
vincent Rioux wrote:<br>> dear list,<br>><br>> I recently tried out pix_record object of Gem, running pd-39.2-extended<br>> for osx.<br>> It worked pretty fine but i could not record anything else than a video
<br>> connected to a unique gemhead.<br>> i tried to mix several pixes (like moving rectangles with alpha layer)<br>> with the video using pix_mix but when recording the visual output i only<br>> get the video (without the applied 'transformations').
<br>> is that an expected behaviour?<br><br>i am not sure whether i fully understand what you mean.<br><br>[pix_record] will _only_ record pixes. (e.g. you have to transform your<br>"rectangles" into pix-domain; just using [rectangle] won't do)
<br><br>due to the signal-flow nature of pix-processing you have to add<br>[pix_record] after all pix-processing objects you want to have an effect<br>on the recorded video.<br><br>e.g.<br><br>[pix_video]<br>|<br>[pix_gain]
<br>|<br>[pix_record]<br>|<br>[pix_invert]<br><br>will record a video with [pix_gain] applied, but [pix_invert] is NOT<br>applied.<br><br>mfga-dr<br>IOhannes<br><br>_______________________________________________<br><a href="mailto:PD-list@iem.at">
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