Hello listy,<br><br>A lot of my friends play instruments I would like to process in realtime. I understand that one popular approach is with delay objects. At first I was wondering if there was a special array that didn't give dropouts when it was rewritten in realtime. I don't think there is?
<br><br>But similar things could be accomplished if there was a way to access a [delaywrite~] buffer as dynamically as you can an array. One example would be reading the buffer backwards?<br><br>I'm eventually looking to build something similar to one of those Boss Loopstations where you can overdub, reverse, etc in realtime.
<br><br>Granted, I know next to nothing about how these things are actually coded inside, but I thought I would pose the question and ask for ideas.<br><br>Thank you!<br>Kevin<br>