Hi Chris <br>Thanks for this info .. Worked pefectly .. Thanks <br><br><div><span class="gmail_quote">On 8/7/07, <b class="gmail_sendername">chris clepper</b> <<a href="mailto:cgclepper@gmail.com">cgclepper@gmail.com</a>
> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">You don't need three windows to have three cams in GEM. SIze the one window 3X by Y and tile the images across. Do you even need to see the video onscreen beyond testing?
<div><span class="e" id="q_114406b9cdd2a886_1"><br><br><div><span class="gmail_quote">On 8/7/07,
<b class="gmail_sendername">David Divilly</b> <<a href="mailto:davedivilly@gmail.com" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">davedivilly@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Thanks Derek .. I was using GEM already and that was my original problem, because I wanted to have multiple GEM windows open to show all 3 Cam's at once in one instance of PD .. <br>I'm using the webcams to detect motion and supply XYZ coordinates to a scanned synthesis patch ... I've attached a shot of the motion detection patch to make things clearer ..
<br><br>Dave<div><span><br><br></span></div></blockquote></div><br>
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