What is "faster" in terms of patch loads and runtime performance, using regular connections or sends?<br><br>I ask this as I have been developing objects with lots of sends inside of them and I'm wondering if this
<br>has any impact on patch performance ... even if I don't use more then half of them? It seems to me that<br>a regular connection has the advantage of not requiring a lookup for the receive...<br clear="all"><br>--
<br>Dan Wilcox<br>danomatika<br><a href="http://www.robotcowboy.com">www.robotcowboy.com</a>