WE DID IT! YEEEEEEE!<br><br>Yall rock the free world. So i am going to get a blog together on my building of the reactable a and make a cookbook so if someone wants to build on fedora they can know all this stuff.<br><br>You are a special snowflake and I love you all.
<br><br>kisses<br><br>agent engram.<br><br><div class="gmail_quote">On Jan 9, 2008 12:46 AM, IOhannes m zmoelnig <<a href="mailto:zmoelnig@iem.at">zmoelnig@iem.at</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="Ih2E3d">Agent Engram wrote:<br>> ># yum install gcc-c++<br>> this did it...YEE<br>><br>> I also installed mesa-GLU-devel ehich was missing...<br>><br>> ALMOST THERE! THANKS ALL...but I am still getting a load error in pd...
<br>><br>> /home/cgraham/installs/Pd-0.39.3-extended /Gem/src/Gem.pd_linux:<br>> /home/cgraham/installs/Pd-0.39.3-extended/Gem/src/Gem.pd_linux:<br>> undefined symbol: glUniform2i<br>> Gem: can't load library
<br><br></div>this is really a known issue, though it is not in the "KNOWN ISSUES"<br>section.<br><br>basically it means that your gfx-driver does not support openGL-2.0.<br>either try upgrading your driver or downgrading Gem.
<br>(Gem is a bit optimistic about which openGL-version is expects)<br><br>for the former read the documentation of your driver.<br>for the latter, try one of these:<br>- configure Gem with "./configure --with-glversion=
1.5"<br>- delete source-files containing calls to "glUniform..." from the<br>Gem-sources and recompile: offending files are<br> . Manips/glsl_*.cpp<br> . openGL/GEMglUniform1fARB.cp<br>- google for "glUniform2i Gem"...
<br>- convince somebody that they should finally code the glew-support<br>(runtime check of openGL-functionality)<br><div class="Ih2E3d"><br>><br>> so I read this....<br>><br>> KNOWN ISSUES<br>> =============================================
<br>><br>> -fPIC:<br>><br></div><div class="Ih2E3d">> so I am running an AMD64 should I be concerned with this issue?<br><br></div>no, this only affects you, when you cannot _link_ Gem. since you are<br>already a step further (not being able to _load_ a compiled/linked Gem),
<br>the build-system has taken care of this hurdle for you.<br><br><br><br>fgmasdr.-<br><font color="#888888">IOhannes<br></font></blockquote></div><br><br clear="all"><br>-- <br>-----------<br>i am an agent implanted into your unconscious when you abducted by the travelers. look for signs of me in your life.