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Hey man,<div><br></div><div>I've attached part of one of my patches which generates rhythm slowly. The percussion sounds are </div><div>very basic filtered noise but you might be able to work out the control system from this. Oh, I know</div><div>this is very sparse indeed. But it's lifted from a patch with about 30 similar sub-patches creating melody.</div><div><br></div><div>God Bless</div><div><br></div><div>Andrew<br><br>> Date: Sun, 20 Sep 2009 19:34:36 -0700<br>> From: info@thespacebetweenthewords.org<br>> To: pd-list@iem.at<br>> Subject: [PD] Stochastic rhythms in pd<br>> <br>> Has anyone done any work with percussive elements in pd, other than<br>> more traditional drum machine, looping applications?<br>> <br>> Something that generates seemingly random, preferably sparse rhythmic<br>> elements based, or not, on some minimal user input?<br>> <br>> Are there any patches that anyone would like to share?<br>> <br>> -- <br>> Regards,<br>> Jerome Covington<br>> . . . . : . . . . :<br>> "define audio development"<br>> <br>> _______________________________________________<br>> Pd-list@iem.at mailing list<br>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list<br></div>                                            <br /><hr />View your Twitter and Flickr updates from one place - <a href='http://clk.atdmt.com/UKM/go/137984870/direct/01/' target='_new'>Learn more!</a></body>
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