<a href="http://www.sfu.ca/~leonardp/VideoGameAudio/main.htm#patches">http://www.sfu.ca/~leonardp/VideoGameAudio/main.htm#patches</a><br><br><div class="gmail_quote">On Thu, Feb 11, 2010 at 6:03 AM, Alvar Lahoz <span dir="ltr"><<a href="mailto:alvarrr@gmail.com">alvarrr@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Hi Everyone,<br><br>It's my first message to list. <br><br>Recently I'm interested to entry to world of games, i worked in a
post production studio and i was making sound for films. I have concepts
of Pure Data, but i don't know how i can work it with games. Someone
can give me a tutorial for noobs?<br><br>Thanks.<br>Ālvar<br>
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