if you need to measure the time between two events, I think [timer] is what you need. the attached patch might work for you- move the slider all the way to the end to trigger and gauge the speed of the movement. slide it back to zero to reset. <br>
<br>greg<br><br><div class="gmail_quote">On Wed, May 5, 2010 at 4:59 AM, Andrew Faraday <span dir="ltr"><<a href="mailto:jbturgid@hotmail.com">jbturgid@hotmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<div>
Hey all<br><br>I've had an idea, using a joystick to symbolically strike a bell, (I.E. when one axis hits a certain figure the bell sound is triggered, possibly with the timbre varied by the other axis). However, does anyone know of a way I can measure the speed of this movement using pd? Basically, the change in velocity in the half second or so before reaching the 'strike'. <br>
<br>I'm not sure if there's anything in PD to do this, but any ideas would be welcome. <br><br>Cheers, <br><font color="#888888"><br>Andrew<br>                                            </font><div class="hm"><br><hr>Get a free e-mail account with Hotmail. Sign-up now. <a></a></div>
</div>
<br>_______________________________________________<br>
<a href="mailto:Pd-list@iem.at">Pd-list@iem.at</a> mailing list<br>
UNSUBSCRIBE and account-management -> <a href="http://lists.puredata.info/listinfo/pd-list" target="_blank">http://lists.puredata.info/listinfo/pd-list</a><br>
<br></blockquote></div><br>