Patrice,<div><br></div><div>Thanks for your reply, sounds like interesting options (especially the snapping two rectangles together)...could you be more specific with instructions on what objects to use? Pardon my novice GEM skills.</div>
<div><br></div><div>Merci! </div><div><br></div><div>Ryan<br><br><div class="gmail_quote">On Fri, Jun 11, 2010 at 9:49 AM, patko <span dir="ltr"><<a href="mailto:colet.patrice@free.fr">colet.patrice@free.fr</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">hello,<br>
you can put an image texture with a rectangle made of alpha pixels,<br>
or draw an alpha rectangle using gridflow and then load it as a texture<br>
with #to_pix,<br>
or snap two rectangles with different colors,<br>
and turn to alpha all pixels matching the inner rectangle.<br>
<br>
Patrice Colet - 06 32 66 03 57<br>
<br>
----- "Ryan Trigg" <<a href="mailto:ryan.trigg@gmail.com">ryan.trigg@gmail.com</a>> a écrit :<br>
<div><div></div><div class="h5"><br>
> I am trying to mask [rectangle] using GEM with another smaller<br>
> [rectangle] (that controls the first rectangle's alpha value wherever<br>
> it is placed) in order to create an adjustable rectangle outline (that<br>
> has a border of my desired thickness). I noticed that you can choose<br>
> [draw line( and [width $1( for a rectangle but the maximum thickness<br>
> of the line is much too small. Does anyone have any thoughts or ideas?<br>
><br>
><br>
> Or maybe there's an object like [disk] (using 4 segments) but with the<br>
> ability to adjust the height and width just like [rectangle]<br>
><br>
><br>
><br>
> Cheers!<br>
><br>
><br>
> Ryan<br>
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</blockquote></div><br></div>