Mathieu,<br>I have libv4l-dev installed, and I have built gridflow with v4l support, so there is no need to rebuild it.<br>As you said before:<br><blockquote class="gmail_quote" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0,8ex; border-left-width: 1px; border-left-color: rgb(204, 204, 204); border-left-style: solid; padding-left: 1ex; ">
BTW, did you get libv4l1 support in your GF build ? (there's currently no v4l2 API support at this point in GF though... it only understands v4l2 through the v4l1 interface and only if you have libv4l1 support enabled)</blockquote>
<div><br></div><div>So I just have to ld_preload v4l1compat.so when i run pdextended to let gridflow see my v4l2 cam as a v4l1 device, no problem with this.</div><div>The real problem is interfacing gridflow with GEM or pdp, since the objects like #to_pix or #to_pdp do not work...</div>
<br>2010/9/19 Mathieu Bouchard <<a href="mailto:matju@artengine.ca">matju@artengine.ca</a>>:<br>> On Sat, 18 Sep 2010, Antonio Bonifacio wrote:<br>><br>>> gridflow camera capture only works with v4l1compat.so preloaded (as<br>
>> expected)<br>>> However gridflow's objects that bridges to GEM & pdp still do not<br>>> work, even if gridflow is the last external loaded by PD...<br>><br>> You built GridFlow 9.11 without libv4l support. You need to redo<br>
><br>> ./configure && make<br>><br>> after you have installed libv4l-dev.<br>><br>> I will need error messages that appear when loading GridFlow, if any. For<br>> example, something about symbol not found, file not found, or whatever else.<br>
><br>> _______________________________________________________________________<br>> | Mathieu Bouchard ------------------------------ Villeray, Montréal, QC<br><br><br><br>-- <br>“90% of people do not read, out of those who read 90% do not understand, out of those who understand 90% forget”<br>
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