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Well, grid flow isn't in use. That second iteration will be black because of the [r13] object. It's essential but it appears everyone has problems loading it. It seems there's a bit of a bug with this (I can't find out which library it's from). If you place [receive13]<div> in a patch, this loads and then you can use [r13] with impunity. There is a [receive13] in the sketeches sub-patch, so it seems if you load the patch, close it (but not pd) then reload, this will all work fine. </div><div><br></div><div>If anyone knows where r13 is from, could you let me know? Would a [require] fix this?</div><div><br></div><div>I've observed that after the initial load (which is quite harsh, 255 abstractions with two gem chains and a lot of those r13's), the CPU usage relaxes quite a lot. </div><div><br></div><div>I realize now there's a LOT of variations of this around, although it's still an achievement for me. :)</div><div><br></div><div>Thanks for tips and bits, guys, will have a nosey when I get some time. </div><div><br></div><div>Andrew</div><div><br>> Date: Sun, 28 Nov 2010 22:09:19 +0100<br>> From: mnb@martin-brinkmann.de<br>> To: pd-list@iem.at<br>> Subject: Re: [PD] The Game of Life<br>> <br>> On 11/28/2010 09:21 PM, Andrew Faraday wrote:<br>> <br>> > also, I can't get this to work on my mac, not entirely sure why, oh well. never mind.<br>> <br>> works here on macos in pd extended 0.42.5. the cpu load is a bit heavy<br>> though, on my 2009 mac mini. (about 70 percent) i also got a few<br>> "r13 couldn't create".<br>> <br>> on my ubuntu (10.4) it did not work very well, but that is<br>> probably because i use basicly pd vanilla and a few externals<br>> (and no gridflow for example).<br>> after "randomize" the next iteration is completely black.<br>> cpu is about 50 percent (3 ghz intel core duo)<br>> <br>> <br>> >>> Does anyone know if it's been done in puredata before? Can I get<br>> >>> hold of it?<br>> <br>> >>> I may, in the longer run, be planning to use this for a generative<br>> >>> music patch. Don't know if that means anything to you.<br>> <br>> in my "sequenzquadrat"-patch is a "live-player", which modifies<br>> the current pattern according to game-of-life rules.<br>> musically it is not that interessting though.<br>> maybe it would be a better idea to use the game-of-life in a different<br>> way than i did, for example as a monophonic sequence, with nr of dots<br>> per column as velocity or something like that.<br>> or maybe clusters of dots as different sequences...<br>> <br>> bis denn!<br>> martin<br>> <br>> _______________________________________________<br>> Pd-list@iem.at mailing list<br>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list<br></div>                                            </body>
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