<div>They have a lot of models (not accounting for spin-offs done by other folks, which some are great - long live open hardware), I think there are some more parameters for choosing an arduino model:</div><div>- Does size matters? </div>
<div>- Does price matters?</div><div><meta http-equiv="content-type" content="text/html; charset=utf-8">- 8 buttons + 1 potentiometer (in a pedal). Extendability up to 12. </div><div> - do you wanna multiplex[1], or simple coding?</div>
<div><br></div><div> Maybe if you really want a lot of inputs, Duemillianuove will not suffice, and maybe Mega is the way to go, but its more expensive and bigger. </div><div><br></div><div>[1] <meta http-equiv="content-type" content="text/html; charset=utf-8"><a href="http://www.arduino.cc/playground/Learning/4051">http://www.arduino.cc/playground/Learning/4051</a><br>
<br><div class="gmail_quote">On Sun, Apr 10, 2011 at 2:14 PM, Pierre Massat <span dir="ltr"><<a href="mailto:pimassat@gmail.com">pimassat@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Hi all,<br>I sorry to start yet another thread about arduino, but i'm too lazy to search the archives and i suppose that they are upgrading the different models frequently.<br>I have been using a hacked gamepad-turned-stompbox to control my live patches, and right now i feel that it's time to build something else that would suit my needs more closely.<br>
I have to choose between a decent gamepad that i could hack and a arduino board. Only, i don't know anything about arduino. So it'd be nice if a list member could help me a little bit.<br>Here's what i have right now :<br>
- 8 buttons + 1 potentiometer (in a pedal). <br>I'd like to have more buttons (I could have 12 using the game controller, can i have more with a arduino board?). And it'd be nice if could have more "analog" pots (i could have up to 4 using the gamepad, but they're hard to solder...). <br>
Also, i'd like to know the "resolution" of the analog inputs of a arduino board. Is it higher than that of a gamepad? That'd be cool because i could have a smoother control over certain values in my patch. <br>
<br>And finally, what do i need to connect the arduino board to Pd? Is it the HID object or something different? <br><br>Any help welcome.<br><br>Cheers!<br><font color="#888888"><br>Pierre<br>
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<br></blockquote></div><br><br clear="all"><br>-- <br>Pedro Lopes (MSc)<br>contact: <a href="mailto:pedro.lopes@ist.utl.pt" target="_blank">pedro.lopes@ist.utl.pt</a><br>website: <a href="http://web.ist.utl.pt/Pedro.Lopes" target="_blank">http://web.ist.utl.pt/Pedro.Lopes</a> / <a href="http://pedrolopesresearch.wordpress.com/" target="_blank">http://pedrolopesresearch.wordpress.com/</a> | <a href="http://twitter.com/plopesresearch" target="_blank">http://twitter.com/plopesresearch</a><br>
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