Thanks guys, those are all great suggestions. And pyo looks interesting as well. I agree with jonathan. perhaps with a code example equivalent to SuperCollider's<div><br></div><div>>>// 128 sine waves with random freq mixed down to stereo:<br>
>>{ Splay.ar(SinOsc.ar({ExpRand(100, 5e3)} ! 128)) }.play</div><div><br></div><div>in CSound, we could have a better idea of the different coding perspectives.<br><br><div class="gmail_quote">2011/10/31 Jonathan Wilkes <span dir="ltr"><<a href="mailto:jancsika@yahoo.com">jancsika@yahoo.com</a>></span><br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">>________________________________<br>
>From: Michal Seta <<a href="mailto:mis@artengine.ca">mis@artengine.ca</a>><br>
>To: yvan volochine <<a href="mailto:yvan.pd@gmail.com">yvan.pd@gmail.com</a>><br>
>Cc: pd-list <<a href="mailto:Pd-list@iem.at">Pd-list@iem.at</a>>; João Pais <<a href="mailto:jmmmpais@googlemail.com">jmmmpais@googlemail.com</a>><br>
>Sent: Monday, October 31, 2011 5:10 PM<br>
<div class="im">>Subject: Re: [PD] OT: Poll: Csounds or SuperCollider or Chuck<br>
><br>
><br>
</div><div class="im">>On Wed, Oct 26, 2011 at 2:45 PM, yvan volochine <<a href="mailto:yvan.pd@gmail.com">yvan.pd@gmail.com</a>> wrote:<br>
><br>
>1. How do they compare against each other?<br>
>>>><br>
>><br>
I only know a bit csound and am an everyday sc user.<br>
>>- I find csound oldschool syntax pretty boring but maybe that's just me.<br>
>><br>
><br>
><br>
>I find SC syntax pretty ugly, so I guess it is all a matter of taste.<br>
> <br>
>- sc is a killer for realtime dsp.<br>
>><br>
><br>
><br>
>So is CSound, no?<br>
<br>
<br>
</div>Could you give a csound example? It's been awhile since I've played with Supercollider, but<br>
<br>
its realtime strengths were immediately apparent early on in the tutorials. Things like creating<br>
<br>
hundreds/thousands of sinewave oscillators that fade out over time and get garbage collected<br>
<br>
when each envelope hits zero. (All without audio dropouts, of course.)<br>
<div class="im"><br>
> <br>
>- sc-list is *extremely* active and helpful.<br>
>><br>
><br>
><br>
>polyphony in pd is a nightmare, you get it for free in sc:<br>
>><br>
>>// 128 sine waves with random freq mixed down to stereo:<br>
>>{ Splay.ar(SinOsc.ar({ExpRand(100, 5e3)} ! 128)) }.play<br>
><br>
><br>
>You get it for free in CSOund. <br>
> <br>
>(advertising-mode off) best is of course to try them all and see for yourself !<br>
><br>
><br>
>I agree. And to add to the choices, I suggest you all take a look at <a href="http://code.google.com/p/pyo/" target="_blank">http://code.google.com/p/pyo/</a><br>
>You program it in python so its syntax is prettier than CS and SC and modules are coded in C so it is fast.<br>
<br>
</div>Interesting, I've never looked at that one. Thanks.<br>
<br>
-Jonathan<br>
<br>
<br>
><br>
><br>
> Cheers,<br>
><br>
><br>
>./MiS<br>
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</div></div></blockquote></div><br><br clear="all"><div><br></div>-- <br><a href="http://www.epicjefferson.com" target="_blank">www.epicjefferson.com</a><br><a href="http://www.avmachinists.org" target="_blank">www.avmachinists.org</a> Puerto Rico based Art Collective/ Non-Profit Org<br>
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