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    <div class="moz-cite-prefix">Le 15/12/2012 15:59, John Harrison a
      &eacute;crit&nbsp;:<br>
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    <blockquote
cite="mid:CAKARUaCGLP_a_QfY6Dp7uhSyDK3U-jhDQTVaT_tZgDp6v5yV1g@mail.gmail.com"
      type="cite">I think the issue might be that [pix_motionblur] works
      with images, not textures. Therefore you need to change your
      rotated texture into an image, then blur that. I modified your
      patch to do this. See if it does what you want (attached).
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      <div>-John<br>
        <br>
        <div class="gmail_quote">On Sat, Dec 15, 2012 at 2:16 AM,
          Charles Goyard <span dir="ltr">&lt;<a moz-do-not-send="true"
              href="mailto:cg@fsck.fr" target="_blank">cg@fsck.fr</a>&gt;</span>
          wrote:<br>
          <blockquote class="gmail_quote" style="margin:0 0 0
            .8ex;border-left:1px #ccc solid;padding-left:1ex">
            Hi Cyrille,<br>
            <div><br>
              &gt; render in a framebuffer and use this image for the
              motionblur.<br>
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            That's what I tried without success.<br>
            <br>
            Here's a simplified patch (with a single image instead of
            movie) showing the situation.<br>
            <br>
            Rotation should exhibit some blurring, isn't it ?<br>
            <br>
            Maybe there's smehting I need to setup ? Like alpha or
            whatso ?<br>
            <br>
            Thanks a lot,<br>
            <span><font color="#888888"><br>
                --<br>
                Charles<br>
              </font></span><br>
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    <br>
    Hello,<br>
    <br>
    I think, it is better to work (only) with textures and framebuffers
    (this is faster).<br>
    See the patch attached.<br>
    If you need absolutely [pix_motionblur], then the John's solution is
    good.<br>
    ++<br>
    <br>
    Jack<br>
    <br>
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