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<div class="moz-cite-prefix">Le 22/08/2013 07:13, Jonathan Wilkes a
écrit :<br>
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<blockquote
cite="mid:1377148386.20393.YahooMailNeo@web160301.mail.bf1.yahoo.com"
type="cite">
<div style="color:#000; background-color:#fff; font-family:arial,
helvetica, sans-serif;font-size:12pt">Hi list,<br>
<br>
I've got some updates to [canvasinfo], [pdinfo], and [classinfo]
that I'll put in a demo build either tomorrow or the next day.<br>
<br>
I also added a new data structure class with two creators:<br>
[drawimage] - draw an image on a canvas<br>
[drawsprite] - draw a sprite on a canvas<br>
<br>
The [drawsprite] object takes the name of a directory containing
an image sequence and<br>
loads the images into tcl/tk memory when the object gets
created. A ds float field can then be<br>
associated with that image so that when you change its value it
jumps to that image in the<br>
sequence. I used the code from [drawnumber], so you can even
animate the sprite by clicking<br>
and dragging on the image.<br>
<br>
Since all the images are preloaded into tcl/tk, animating them
is fairly straightforward-- tk just<br>
clears the old image and copies the new one from one of the
images it has in memory.<br>
<br>
Of course the upshot is fairly obvious-- we can finally have
ponies running around inside Pure<br>
Data patches.<br>
<br>
E.g., thanks to this:<br>
<a class="moz-txt-link-freetext" href="http://friendshipismagic.smackjeeves.com/comics/1223051/female-pony-base-sprites/">http://friendshipismagic.smackjeeves.com/comics/1223051/female-pony-base-sprites/</a><br>
<br>
I can now do this:<br>
<a class="moz-txt-link-freetext" href="https://puredata.info/Members/jancsika/omgponies.webm/view">https://puredata.info/Members/jancsika/omgponies.webm/view</a><br>
<br>
I just added the "realtime code selection" as an afterthought
using [cnv] objects. However, it<br>
would be neat to be able to group code and highlight it
programmatically as the data is flowing.<br>
<br>
-Jonathan<br>
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<br>
Very funny animation, we can now design platform games directly in a
patch. ! ;)<br>
More seriously, it could replace the [#see] object from gridflow,
interresting...<br>
++<br>
<br>
Jack<br>
<br>
<br>
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