<div dir="ltr">ExtendedViewToolkit does photo stitching. Maybe it does what you want or can give you some ideas:<div><a href="http://puredata.info/Members/Weitsicht/extended-view-toolkit/">http://puredata.info/Members/Weitsicht/extended-view-toolkit/</a><br>
</div><div><br></div><div><br></div></div><div class="gmail_extra"><br><br><div class="gmail_quote">On Mon, Sep 9, 2013 at 4:21 PM, Dan Wilcox <span dir="ltr"><<a href="mailto:danomatika@gmail.com" target="_blank">danomatika@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div style="word-wrap:break-word">glsl is the open gl shader language ... basically a simple C-like language for doing graphics stuff on the GPU, see <a href="https://en.wikipedia.org/wiki/GLSL" target="_blank">https://en.wikipedia.org/wiki/GLSL</a><div>
<br></div><div>Also, see the <a href="http://www.amazon.com/OpenGL-Shading-Language-3rd-Edition/dp/0321637631" target="_blank">OpenGL Orange Book</a><br><div><br><div><div>On Sep 9, 2013, at 5:01 PM, <a href="mailto:pd-list-request@iem.at" target="_blank">pd-list-request@iem.at</a> wrote:</div>
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<span style="font-family:Helvetica;font-size:medium;color:rgb(127,127,127)"><b>From:<span> </span></b></span><span style="font-family:Helvetica;font-size:medium">David Schaffer <<a href="mailto:schafferdavid@hotmail.com" target="_blank">schafferdavid@hotmail.com</a>><br>
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<span style="font-family:Helvetica;font-size:medium;color:rgb(127,127,127)"><b>Subject:<span> </span></b></span><span style="font-family:Helvetica;font-size:medium"><b>[PD] GEM noobie: I don't understand this glsl thing... but I need it!</b><br>
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<span style="font-family:Helvetica;font-size:medium;color:rgb(127,127,127)"><b>Date:<span> </span></b></span><span style="font-family:Helvetica;font-size:medium">September 9, 2013 4:24:08 PM EDT<br></span></div><div style="font-family:Calibri;font-size:16px;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:normal;text-align:-webkit-auto;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;margin:0px">
<span style="font-family:Helvetica;font-size:medium;color:rgb(127,127,127)"><b>To:<span> </span></b></span><span style="font-family:Helvetica;font-size:medium">pd list <<a href="mailto:pd-list@iem.at" target="_blank">pd-list@iem.at</a>><br>
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Hi there,<span> </span><br><br> I'm in the process of writing my own photo stitching/assembling abstraction but I'm having a lot of trouble understanding what the glsl object do... I've been able to implement an edge blurring function by copy/pasting the glsl code from the "panoramique.pd" patch and the "panoramique.vert" and "panoramique.frag" files to the right places, but it only blurs vertical edges. Can anyone tell me how I could blur horizontal edges too? and... what this glsl thing is all about. I'm no code expert, so please keep it understandable (!)<span> </span><br>
<br>Thanks a lot,<span> </span><br><br>David<br><br><div><div style="margin:0cm 0cm 0pt;padding:0px"><font size="3"><font face="Times New Roman"><a href="http://www.flickr.com/photos/schafferdavid/" target="_blank">http://www.flickr.com/photos/schafferdavid/</a></font></font></div>
<div style="margin:0cm 0cm 0pt;padding:0px"><a href="https://soundcloud.com/schafferdavid" target="_blank"><font size="3" style="font-size:12pt"><font face="Times New Roman">https://soundcloud.com/schafferdavid</font></font></a></div>
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<div>--------</div><div>Dan Wilcox</div><div>@danomatika</div><div><a href="http://danomatika.com" target="_blank">danomatika.com</a></div><div><a href="http://robotcowboy.com" target="_blank">robotcowboy.com</a></div><div>
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