<div dir="ltr">Hi Iohannes,<br><br>I just wanted to ask if according to you this approach is feasible with such a gemwin dimension [dimen 7680x3240(.<br>And if a Mac Pro could handle it with 4-8 or 12 core processor.<br><br>Regards:<br><br>Popesz<br></div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Apr 28, 2015 at 10:40 AM, Cyrille Henry <span dir="ltr"><<a href="mailto:ch@chnry.net" target="_blank">ch@chnry.net</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">hello,<br>
<br>
yes,<br>
i think a good GPU can perform better rendering a 7k x 3K pixel image than most laptop rendering a fullHD image.<br>
<br>
you don't need 6 dual head2go, 4 triple head 2 go is enough.<br>
<br>
cheers<span class=""><br>
<br>
<br>
Le 28/04/2015 10:28, Csaba Láng a écrit :<br>
</span><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">
Gents,<br>
<br>
what about a six thunderbolt output mac pro connected with 6 dualhead2go arranged in a 4x3 video matrix? Could it do the performance of 3d computing?<br>
<br>
Just an idea.<br>
<br>
P<br>
<br></span><span class="">
On Mon, Apr 27, 2015 at 7:41 PM, Csaba Láng <<a href="mailto:langcsaba@gmail.com" target="_blank">langcsaba@gmail.com</a> <mailto:<a href="mailto:langcsaba@gmail.com" target="_blank">langcsaba@gmail.com</a>>> wrote:<br>
<br>
Gents,<br>
<br>
thanks for the ideas. Of course the topic is still opened, I just have to make some researches to find the best solutions.<br>
Any news idea are more than welcome. And of course I will keep everyone updated.<br>
<br>
Will be back soon:<br>
<br>
Popesz<br>
<br></span><span class="">
On Mon, Apr 27, 2015 at 6:43 PM, Antoine Villeret <<a href="mailto:antoine.villeret@gmail.com" target="_blank">antoine.villeret@gmail.com</a> <mailto:<a href="mailto:antoine.villeret@gmail.com" target="_blank">antoine.villeret@gmail.com</a>>> wrote:<br>
<br>
one other solution which comes to my mind is VirtualGL [1]<br>
I use it to display OpenGL content on remote computer.<br>
It sounds like what Csaba tries to do, but I don't know it's resolution limitation.<br>
<br>
<br>
[1] : <a href="http://www.virtualgl.org/" target="_blank">http://www.virtualgl.org/</a><br>
<br></span><span class="">
Le lun. 27 avr. 2015 à 18:31, Cyrille Henry <<a href="mailto:ch@chnry.net" target="_blank">ch@chnry.net</a> <mailto:<a href="mailto:ch@chnry.net" target="_blank">ch@chnry.net</a>>> a écrit :<br>
<br>
well,<br>
the aim is not to render the image on the server and distribute part on the client, but to distribute the openGL rendering on the many client.<br>
<br>
maybe somthing like chromium could help :<br>
<a href="http://chromium.sourceforge.net/" target="_blank">http://chromium.sourceforge.net/</a><br>
but i never tried it, I have no idea of how texture sharing, or multi pass rendering can be created with this kind of system.<br>
<br>
An other solution is to render exactlly le same pacth on every client. the only diference is a "camera" message to the gemwin.<br>
<br>
<br>
cheers<br>
c<br>
<br>
Le 27/04/2015 18:09, Antoine Villeret a écrit :<br>
> yes it is, BUT the bottleneck will be the -- as often -- the readback.<br>
> Once you create a 7680x3240px texture you need to read it back from the GPU to the host memory to send it to other.<br>
> There are several ways to do that and without GPU texture compression I'm pretty sure you can't achieve more than 1 fps at this resolution even with the more expensive graphic card you can use gem with.<br>
> Concerning hardware texture compression, you may be interested in HAP codec (though I don't know if live encoding is available) and nvenc technology.<br>
> I think there is an embryonal external for the former but don't know any work in Pd with the latter.<br>
><br>
> so yes it is possible (like everything) but it's a huge challenge and I'll be happy to read how you achieve it :-)<br>
><br>
> +<br>
> a<br>
><br>
> --<br>
> do it yourself<br>
> <a href="http://antoine.villeret.free.fr" target="_blank">http://antoine.villeret.free.fr</a><br>
><br></span>
> 2015-04-27 17:28 GMT+02:00 Csaba Láng <<a href="mailto:langcsaba@gmail.com" target="_blank">langcsaba@gmail.com</a> <mailto:<a href="mailto:langcsaba@gmail.com" target="_blank">langcsaba@gmail.com</a>> <mailto:<a href="mailto:langcsaba@gmail.com" target="_blank">langcsaba@gmail.com</a> <mailto:<a href="mailto:langcsaba@gmail.com" target="_blank">langcsaba@gmail.com</a>>>>:<span class=""><br>
><br>
> Dear list,<br>
><br>
> is it possible to create a media server with Gem, so I can create on the server a resolution of [dimen 7680x3240(, and through network send to each client one part of the Gem window, so I can have a resolution on a 4x3 matrix video wall with fullHD for each display.<br>
><br>
> Thanks in advance!<br>
><br>
> Popesz<br>
><br>
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