<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
</head>
<body text="#000000" bgcolor="#FFFFFF">
<div class="moz-cite-prefix">hello,</div>
<div class="moz-cite-prefix"><br>
</div>
<div class="moz-cite-prefix">I've been making in situ performances
in the last five years with this kind of live audio broadcasts. My
experience in pre-corona times was:</div>
<ul>
<li>that old-fashioned solutions (such as FM or silent disco) are
the most reliable BUT some mobile phones don't have FM radios
any more & (younger) people often have no experience with FM
radio. </li>
<li>I also looked for internet (browser-based) or LAN solutions
but there are always large latencies (> 500ms); the only
solution would be to ask participants to install a specific app
or program but asking this to passers-by or 'random'
participants creates new problems...</li>
</ul>
<div class="moz-cite-prefix">Two years ago I was also emailing about
network audio with people from Cleanfeed, a small company. They
seemed to offer a nice solution and I tried their system for a few
months. But at that moment their service didn't provide a
one-to-all broadcast, it was a system to provide fast and
high-quality audio over the internet via browsers (for example for
radio interviews).<br>
</div>
<div class="moz-cite-prefix"><a class="moz-txt-link-freetext" href="https://cleanfeed.net/">https://cleanfeed.net/</a><br>
</div>
<div class="moz-cite-prefix"><br>
</div>
<div class="moz-cite-prefix">I don't have any experience with Audio
over OSC, hopefully this could be a solution...?<br>
</div>
<div class="moz-cite-prefix"><br>
</div>
<div class="moz-cite-prefix">best, Hans</div>
<div class="moz-cite-prefix"><br>
</div>
<div class="moz-cite-prefix">On 5/11/20 9:50 AM, Christof Ressi
wrote:<br>
</div>
<blockquote type="cite"
cite="mid:c5e5e7eb-5840-0fcb-b89a-d9665a2d1af3@christofressi.com">
<blockquote type="cite">would it be possible to receive AoO Audio
over OSC?
<br>
</blockquote>
AoO can work with relatively low latency, but usually you'd need
to write an app. Since it is essentially a C/C++ library, it
should be possible to compile it to WASM with Emscripten and then
run it in the brower. I haven't tried it yet but it's on my TODO
list :-) We currently use AoO for our virtual rehearsal space here
at the IEM and I'll make a new release in the next few days.
<br>
<br>
Christof
<br>
<br>
On 11.05.2020 02:25, Marco Schretter wrote:
<br>
<blockquote type="cite">dear list,
<br>
<br>
i'm thinking about the following (corona)performance-situation
without any good solution by now:
<br>
<br>
live performance situation where (an arbitrary no. of) people on
the street can pass by and listen somehow to the performance
live audio in 'realtime' with their mobile devices. the
performers are eg. behind a window or on a distant stage, so
some of the live-sound will be audible to the listeners too.
<br>
<br>
that's why the system solution should have a low latency. the
situation can also be considerated similar to a drive-in cinema.
<br>
<br>
i tried streaming with pd [mp3cast~] / [oggcast~] to an icecast
server and listen to the signal on the lan with a browser but
the latency is hell (device dependent, browser dependent, no
control of buffers on receiver etc)...4000ms :-( . also other
streaming solutions had quite a big latency.
<br>
<br>
another thought is to use ukw/fm radio transmission but i cannot
expect people on the street to know how to receive ukw/fm radio
with their phones. buying an event-licence for fm radio would
only make sense if the listeners come by car. not my case.
<br>
<br>
silent disco systems also work (already tried this) but in
corona times this is not hygenic and for me not possible to have
so many receiver-headphones for an arbitrary number of
listeners.
<br>
<br>
connecting to a 'performance'-WLAN for the users with their
mobile device would be best. access should be easy - the users
really can be anyone, so maybe without any tech-knowledge.
browser-based would give access to anyone.
<br>
<br>
i'm thinking about a realization similar to the sennheiser
connect system which distributes several audiostreams on a wlan.
sennheiser connect is app-based and in worst-worst-case (means
android) the system seems to have approx. 200ms delay. ios was
faster in my listening tests. the problem is that the users need
an app which means internet access for the installation...
<br>
<br>
<br>
questions:
<br>
<br>
ideas for a realization?
<br>
<br>
how 'low-latency' could a browser based streaming in a lan/wlan
be?
<br>
<br>
would it be possible to receive AoO Audio over OSC? the question
here is the receiver ?app? (webPD?).
<br>
<br>
as i found out several artists and audioengineers would be happy
about a solution for this: how to reach the audience in a social
distancing live-situation...
<br>
<br>
thanks for any hint
<br>
m
<br>
<br>
<br>
<br>
<br>
_______________________________________________
<br>
<a class="moz-txt-link-abbreviated" href="mailto:Pd-list@lists.iem.at">Pd-list@lists.iem.at</a> mailing list
<br>
UNSUBSCRIBE and account-management ->
<a class="moz-txt-link-freetext" href="https://lists.puredata.info/listinfo/pd-list">https://lists.puredata.info/listinfo/pd-list</a>
<br>
</blockquote>
<br>
<br>
<br>
_______________________________________________
<br>
<a class="moz-txt-link-abbreviated" href="mailto:Pd-list@lists.iem.at">Pd-list@lists.iem.at</a> mailing list
<br>
UNSUBSCRIBE and account-management ->
<a class="moz-txt-link-freetext" href="https://lists.puredata.info/listinfo/pd-list">https://lists.puredata.info/listinfo/pd-list</a>
<br>
</blockquote>
<p><br>
</p>
<div class="moz-signature">-- <br>
</div>
</body>
</html>