<div dir="ltr"><div>The most stable, reliable method is probably the Heavy compiler: <a href="https://github.com/enzienaudio/hvcc">https://github.com/enzienaudio/hvcc</a></div><div><br></div><div>Though it's not "actually" PD because it converts patches into C and wraps the code for various platforms. It also doesn't support 100% of vanilla functionality/objects. There's a Discord if you want to know more.</div><br></div><div id="DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2"><br> <table style="border-top:1px solid #d3d4de">
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<a href="#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2" width="1" height="1"></a></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, May 26, 2020 at 4:56 PM Scott R. Looney <<a href="mailto:scottrlooney@gmail.com">scottrlooney@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div dir="ltr">yup there's one from about a year ago:<div><br></div><div><a href="https://github.com/LibPdIntegration/LibPdIntegration" target="_blank">https://github.com/LibPdIntegration/LibPdIntegration</a><br></div><div><br></div><div>builds for Windows, macOS, and iOS (sorry no Android yet). have not tried it but this one lets you run multiple instances of PD.</div><div><br></div><div>best,</div><div>scott</div></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, May 26, 2020 at 12:37 AM Max <<a href="mailto:abonnements@revolwear.com" target="_blank">abonnements@revolwear.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi list,<br>
<br>
it's fascinating just how many individual attempts there are to use <br>
libpd inside Unity:<br>
<a href="https://github.com/libpd/libpd/wiki/Unity" rel="noreferrer" target="_blank">https://github.com/libpd/libpd/wiki/Unity</a><br>
Most of the listed projects however have their last changes about 5 <br>
years ago and are not up to date with libpd or Unity. And none of the <br>
solutions are truly cross platform.<br>
<br>
Is anyone having more recent experience?<br>
<br>
m.<br>
<br>
<br>
<br>
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</blockquote></div>
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