[GEM-dev] changes to alpha

guenter geiger geiger at xdv.org
Sun Jul 27 01:29:24 CEST 2003


I just comitted some changes to the alpha object,
that turns off depth buffer testing for transparent
objects. This way blending does not depend from
the drawing order anymore.

There is a message with the bad name "auto 1|0" that
turns this off.

It is still important to draw all [alpha] chains
after the chains that don't have alpha ...
this could be automatic too at some point, but
it would involve some sort of render chain
scheduling ...

Hope this doens't brake anything ... please let me
know if so.

Greetings,
Guenter





More information about the GEM-dev mailing list