[GEM-dev] More compilling Gem with visual C++
Cyrille Henry
cyrille.henry at la-kitchen.fr
Wed Sep 24 15:05:44 CEST 2003
>
>I did not mean to replace it, but to add the functionality to cylinder.
>
yes, I say replace because I think it's easyer to replace than to adapt...
>Anyhow, this stuff should be thought out well, it would be nice to have
>a common interface for changing objects.
>
what do you mean by "changing" : distortion?
yes, that would be very great, but don't know how to do.
>
>The gluXXX are not Open GL commands, but utility functions that just
>set up a display list, so depending on the implementation you won't loose
>too much. If the performance loss really matters you can still switch
>between the static and dynamic cylinder inside cylinder, depending on the
>fact if the parameters changed ...
>
ok
>
>well, don't really know what to do...
>
>
>
>Me neither ... after all it was only a suggestion, maybe it was
>stupid and you just ignore it .. :)
>
>
well, I aggre that too much primitive is not good.
but i think some important stuff is still missing...
Cyrille
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