[GEM-dev] FSAA on OSX

Daniel Heckenberg daniel at bogusfront.org
Mon Oct 27 08:34:02 CET 2003


Hey chris, all

Just got back from a month and a bit of roaming... sorry I've been so quiet.

My experience will FSAA (on PC, nvidia hardware) is that there's no
performance hit unless you're fill rate limited (which will happen much
sooner with FSAA on, of course).

Daniel

On 22/10/03 4:39 PM, "chris clepper" <cgc at humboldtblvd.com> wrote:

> Hi
> 
> I just committed a bit of code to enable Full Scene Anti-Aliasing on
> OSX.  The gemwin now takes a message 'FSAA x' where x = 2,4, or 8 is
> a valid value.  This has to be set before creating the gemwin as the
> values are passed as context creation flags.  The message should be
> harmless on all other platforms.
> 
> The results aren't exactly perfect on a Radeon 9000 even at 8x, but
> the good news is that appears to be little to no performance hit at
> that setting.  More testing is needed of course.
> 
> cgc
> 
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