[GEM-dev] more new primitive for gem...

B. Bogart ben at ekran.org
Tue Oct 28 19:59:00 CET 2003


Jamie & Chris,

On the note of vertext arrays is it possible to change the position of a
number of underlying vertecies with relativly few control points? (like the
spline control points in Cyrille's curve3d. or NURBS)

Please enclosed shapes! ;)

Ben

----- Original Message -----
From: "tigital" <tigital at mac.com>
To: "Cyrille Henry" <cyrille.henry at la-kitchen.fr>
Cc: <gem-dev at iem.kug.ac.at>
Sent: Tuesday, October 28, 2003 12:37 PM
Subject: Re: [GEM-dev] more new primitive for gem...


> On Monday, October 27, 2003, at 04:42  PM, Cyrille Henry wrote:
>
> > hello,
> >
> > I made a new primitive for gem : curve3D....
> > juste like curve, but in 3D!
> >
> > you may find stuff here :
> >
> > http://drpichon.free.fr/pure-data/GEM/curve3D/
> >
> > picts, source, exemple and gem.dll for windows user...
> >
> > hope you'll like it...
>
> hey cyrille,
>
> ...great looking work:  I'm going to try to play with it today...I'm
> not sure if it'll get in for the next release, but if it works on all
> platforms, I don't really see why not?  The same functionality will be
> available with chris' vertex array stuff, but that is definitely for
> after this pending release...I saw that guenter and ben were talking
> about NURBS, and that just underlines the fact that we're just getting
> GEM to cover many of the modern opengl 1.2 features ;-)
>
> keep it up!
> jamie
>
>
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