[GEM-dev] debug idea
guenter geiger
geiger at xdv.org
Wed Nov 19 11:14:58 CET 2003
On Wed, 19 Nov 2003, chris clepper wrote:
> void pix_texture :: doDebug(GemState *state){
>
> if ( GemMan::texture_range_supported &&
> GemMan::texture_rectangle_supported && m_mode){
> post("pix_texture: using glTextureRangeAPPLE()");
> }
> else
> {
> post("pix_texture: using TEXTURE_2D");
> }
> }
>
> There would be a m_doDebug that would trigger with the 'debug'
> message and be reset in the post render to prevent endless retriggers.
Thats a good idea, make m_debug a int which indicates the level as
Johannes suggested.
Guenter
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