[GEM-dev] Re: [PD] physical modeling objects for pd

Cyrille Henry cyrille.henry at la-kitchen.fr
Tue Dec 2 20:47:05 CET 2003


hello,

I've got a patch of 1D masses, in a 2D matrix.
so only 1D force can be aply to them.
it's very similar to newWave (but less efficient, cause of multi send / 
receive / route object I use.)
this specific patch use primTri for rendering.
using curve3d would alow to have less control points, but the physics of 
the mouvement will be less present..

to modify this patch for a 3D masses and lia is on my todo list...

if your interested, I can upload it...

Cyrille

B. Bogart wrote:

> Hey all,
> 
> I'm sure your tired of hearing me say this but...
> 
> I think Cyrille's physical modeling stuff would be most beutifully
> (gem-wise) manifested in Chris's vertex_array stuff. I think the message
> over-head of sending the data to pix_vertex for each vertex would probably
> be a performance anoyance, so how about something faster to allow these
> physical models to be applied to geometry? (I suppose this is also closely
> related to the issue of high-performance GUI in pd for this stuff...)
> 
> Well I'm just thinking out loud again...
> 
> Oh and cyrille, do you have an example of a patch that uses lia and masse in
> a two dimentional matrix? (with the ability to put forces on it in 3
> dimensions). for example having each node in the matrix control a curve3d
> control point? :)
> 
> Ben
> 
> ----- Original Message -----
> From: "Cyrille Henry" <cyrille.henry at la-kitchen.fr>
> To: "Frank Barknecht" <fbar at footils.org>
> Cc: "PDlist" <pd-list at iem.kug.ac.at>
> Sent: Tuesday, December 02, 2003 9:52 AM
> Subject: Re: [PD] physical modeling objects for pd
> 
> 
> 
>>
>>Frank Barknecht wrote:
>>
>>
>>>Hallo,
>>>Cyrille Henry hat gesagt: // Cyrille Henry wrote:
>>>
>>>
>>>
>>>>I have made a serie of objects for physical modeling with pd.
>>>>The object send Data but NO AUDIO.
>>>>
>>>>the aim is to generate data for the control of an audio synthesis and/or
>>>>video synthesis...
>>>>it's just like http://www.sodaplay.com/ for pd.
>>>
>>>
>>>I always loaved soda. Now I have soemthing else to love: Yours are
>>>wonderful objects, soo nice.
>>
>>thank's
>>
>>
>>>
>>>>I upload sources + object for windows and linux + exemples here :
>>>>
>>>>http://drpichon.free.fr/pure-data/physical-modeling/
>>>
>>>
>>>Could you also provide a source archive?
>>
>>ok :
>>I add a zip file in the src directory  with the .C files.
>>
>>cyrille
>>
>>
>>>ciao
>>
>>
>>
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> 
> 






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