[GEM-dev] FSAA 8 window without gemheads leads to currupted contents. (OSX)
zmoelnig at iem.at
zmoelnig at iem.at
Sun Mar 21 11:44:34 CET 2004
Hi.
don't know much about the FSAA stuff, but for the [pix_rgba] read on:
Zitiere "B. Bogart" <ben at ekran.org>:
>
> Also with this same compile pix_yuv seems to be the only object that
> passes texture properly. pix_grey and pix_rgba seem to only pass a still
>
> image in a moving video source. See "pix_rgba_bug.pd" This is anoying
hmmm
i certainly use the [pix_rgba]/[pix_grey] a lot (and eventually [pix_yuv]) -
mostly for testing other pix-objects.
they work just fine with everything that i have come across.
what do you mean exactly by "only pass a still image" ? does it mean, that only
the first image is "passed through" and the rest is kind of blocked ?
this might be due to performance tuning on the mac-side (client-storage
textures), but i don't know exactly.
does it work, when you send a [client_storage 0(-message to the [pix_texture]
pbject ?
mfg.asd.r
IOhannes
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