[GEM-dev] rc3 thoughts

IOhannes m zmoelnig zmoelnig at iem.at
Wed Apr 7 16:00:42 CEST 2004


James Tittle II wrote:
> On Apr 7, 2004, at 5:19 AM, zmoelnig at iem.at wrote:
> 

> ...the gluLookat() based camera can be imagined as a sphere surrounding 
> a point, with the camera on the surface of the sphere always looking at 
> the center...to go "forward", the sphere gets smaller, until you arrive 
> at center point:  then you automatically flip around and look back at 
> the object...I guess what you are talking about is a way around this 
> where the "lookat" point is constantly changing?  That sounds like a lot 
> of work, and I was hoping for a simpler, more generalized solution...

right, i was thinking of moving both the camera-point and the target-point.
(it's just a bit of vector arithmetics;-))

>> so the error now is more like "pix object [pix_alpha] cannot handle YUV".
>> but of course, still the user has no clue about what could be done on 
>> their side
>> to fix this.

and while testing i have noticed that the [pix_alpha] did some very 
strange things with grayscale-images: converting RGB to RGBA inplace, 
which of course was urging for segfaults...

mfg.asdr
IOhannes





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