[GEM-dev] offscreen rendering
r.leboite.pm at birdsinplane.com
r.leboite.pm at birdsinplane.com
Fri Sep 17 12:46:50 CEST 2004
Hello,
I have read a lot of papers about offscreen rendering using pBuffers. Those all
lead to the use of the extension WGL_ARB_render_texture. Which is supported by
most of the graphics cards. I can remember that someone told that this
extension was not supported by Apple drivers. Well it hasn't the same name but
it works. The replacement extension name is: AGLSurfaceTexture. And it work
pretty well.
For those who are interested here is the sample use page:
http://developer.apple.com/samplecode/AGLSurfaceTexture/AGLSurfaceTexture.html
Greetings
Ronan
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