[GEM-dev] Re: multiple_window: the questions begin!

B. Bogart ben at ekran.org
Thu Dec 2 19:37:25 CET 2004


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

james tittle wrote:

| ...difference between pbuffer and texture isn't a whole lot...they're
| both graphic card memory/VRAM resident;  pbuffers allow for floating
| point pixels, plus they're supposed to key into new accelerations on
| gpu's...basically, they're really the way to go for vertex/fragment
| shader render passes...

Ok, so how to you put a pBuffer onto a texture in Gem? pix_pbuffer?

| ...as far as corrective projection, I did something like that several
| years ago with a theatre project:  it was a weirdly shaped screen, and
| of course the projector was off angle...pretty neat how it worked out...

for more info: www.tot.sat.qc.ca under "english" then "lightTWIST"
(site seems to be down right this moment...)

B.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.2 (GNU/Linux)
Comment: Using GnuPG with Thunderbird - http://enigmail.mozdev.org

iD8DBQFBr2DljbOsMZSA25cRAuHKAKCo7PCo60/3/P3kIdmi42ZpW3hPzwCgzaxZ
b2tbZvgl1Jn3bRdtziy72Bk=
=Ja0X
-----END PGP SIGNATURE-----




More information about the GEM-dev mailing list