[GEM-dev] pix_coordinate example crashes with curve3d
chris clepper
cgc at humboldtblvd.com
Sun Apr 24 23:50:15 CEST 2005
pix_coordinate is doing something wrong. I haven't traced it yet, but
did find a workaround. If you loadbang a valid set of coords like '0 0
1 0 1 1 0 1' then the patch doesn't crash for me.
cgc
On Apr 24, 2005, at 2:40 PM, B. Bogart wrote:
> Hey all,
>
> Simply changing "square" to "curve3d" in the pix_coordinate example
> crashes PD due to gdb trace at end of this message. (PD 0.38-2 on OSX
> with Gem 0.90)
>
> 1. Create window
> 2. Load an image (I tired a number of JPG and TIF images)
>
> attached is the test-patch.
>
> I was really looking forward to using pix_coordinate to tile textures,
> any other way to do this?
>
> Thanks all.
>
> b>
>
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