[GEM-dev] compiling gem on win with dev-c++
IOhannes m zmoelnig
zmoelnig at iem.at
Mon Jun 6 18:06:40 CEST 2005
Thoralf Schulze wrote:
> hi johannes,
> thank you for your help.
>>libjpeg should be included in the GemLibs. could you
>>try with those
> this fixes the libjpeg stuff, but there is a new
> problem with TextBase.cpp, seemingly related to ftgl.
> I couldn't find libftgl in your package (or is it
> gltt?), but the error doesn't seem to be related to a
> missing file or library:
i have an uptodate GemLibs-package lying somewhere around that provides
FTGL (getting it yourself and compiling it the way Gem needs it can be a
pain in the a)
if you do not care for font rendering, you can turn it off altogether in
(or you could enable GLTT-support there, which is included in the old
the way the sources are configured, reflects my personal setup on my
in order to save you some more trouble, i can tell you, that you will
have to have a recent version of DirectShow-SDK (goto M$N) and
QuickTime-SDK (goto Apple)
> If I get through with this once, I'll put up a project
> file and a how-to on compiling gem-cvs on
> puredata.info ...
yes, that'll be great.
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