Re: [GEM-dev] TextBase class

Georg Holzmann grhPD at gmx.at
Fri Aug 26 12:27:26 CEST 2005


Hallo again!

> So I thought about implementing it directly in the TextBase class:
just realized, that it maybe doesn't make much sense with 3d text, so I will
simply add it to text2d, or make an own object ...

LG
Georg

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