Hallo again! > So I thought about implementing it directly in the TextBase class: just realized, that it maybe doesn't make much sense with 3d text, so I will simply add it to text2d, or make an own object ... LG Georg -- Lust, ein paar Euro nebenbei zu verdienen? Ohne Kosten, ohne Risiko! Satte Provisionen für GMX Partner: http://www.gmx.net/de/go/partner