[GEM-dev] TextBase class

Georg Holzmann grhPD at gmx.at
Sat Aug 27 12:44:07 CEST 2005


Hallo Gem-devs!

here is the first "demo".

Some questions:

- Is it okay to use STL ? It's quiet handy here ...

- you can control now the number of chars in a line with the [maxchar( 
message and if maxchar is 0 then there will be only one line with 
unlimited chars ... is that okay, and a good name for the message (i 
don't know ...)

- Right, Center, etc. is not working now - I guess I will have to play a 
little bit with the BBox ...

- only for FTGL now, is still someone using GLTT ? because it's hard to 
test here for me ...

and I also attached a simple test patch, with some explanation.

So should I make a seperate object for this, or put it to text2d or to 
TextBase (would be some work) - what do you think ?

LG
Georg
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