[GEM-dev] TextBase class
Georg Holzmann
grhPD at gmx.at
Sat Aug 27 12:44:07 CEST 2005
Hallo Gem-devs!
here is the first "demo".
Some questions:
- Is it okay to use STL ? It's quiet handy here ...
- you can control now the number of chars in a line with the [maxchar(
message and if maxchar is 0 then there will be only one line with
unlimited chars ... is that okay, and a good name for the message (i
don't know ...)
- Right, Center, etc. is not working now - I guess I will have to play a
little bit with the BBox ...
- only for FTGL now, is still someone using GLTT ? because it's hard to
test here for me ...
and I also attached a simple test patch, with some explanation.
So should I make a seperate object for this, or put it to text2d or to
TextBase (would be some work) - what do you think ?
LG
Georg
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