[GEM-dev] Gem rendering

Christian Veit fanfare at gmx.at
Thu Oct 6 21:05:18 CEST 2005


Hello list,

I have a problem with rendering in Gem. If i start rendering a simple patch
with [pix_film] or [pix_video] pd is using nearly 100% of cpu time and the
texture on a [square] is too big and the frames are stumbling. When stopping
rendering and starting it again cpu usage is at 70% and performance is ok.
If i load a new film there is the same behaivior like starting the first
time.

In Gem 0.90 there is also very slow response to the mouse and keyboard
events. I've checked out a version from CVS there are no problems with the
mouse and keyboard events but video playback the first time while rendering
is the same stumbling thing. 

I'm on Linux with an ati radeon mobility x700 graphic card...

lg Christian

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