[GEM-dev] Re: GEM shader usage

Tebjan Halm tebjan at gmx.de
Wed Nov 2 04:47:25 CET 2005


by the way, there is an amazing code to calculate raytraced quaternion 
julia sets on the GPU.
you need a PS 3.0 card (nvidia 6200 or higher) to get it to run.

i rendered this video in only 2 hours on a nvidia 6800 card:
http://vvvv.meso.net/tiki-index.php?page=TonfilmsPatches

a nice detail:
http://vvvv.meso.net/tiki-browse_image.php?imageId=1511

and from somebody else a pic:
http://vvvv.meso.net/tiki-browse_image.php?imageId=1509

the code can be found here:
http://graphics.cs.uiuc.edu/svn/kcrane/web/project_qjulia.html

keep on codin'

tebjan




More information about the GEM-dev mailing list