[GEM-dev] Guassian Blur pixel shader?

IOhannes m zmoelnig zmoelnig at iem.at
Fri Feb 17 21:02:18 CET 2006


james tittle wrote:
> On Feb 17, 2006, at 1:31 PM, chris clepper wrote:
> 
>> Yet another update!  That shader runs in software on a Dual Core G5
>> with NV 6600.  It's about 1/10th the speed of using the pix_convolve
>> equivalent.

i can confirm that the shader is a lot slower than [pix_convolve].
on my system (linux, AthlonXP 2000+, NV31 (FX 5800)) it takes about
0.04ms to render a frame (including decompression of anim-1.mov and
texturing) with the glsl-shader and 0.02ms with pix_convolve.

> 
> 
> ...hmm, find it hard to believe that it runs in software there,  because
> it's running in hardware on my radeon mobility 9700...of  course, it
> could be yet another example of the vast difference  between vendors
> views of shader support, or apple's ability/desire to  keep a level
> driver field...?  

since it runs on linux i guess it is more a vendor view of shader support.


mfg.a
IOhannes




More information about the GEM-dev mailing list