[GEM-dev] new win32 build

IOhannes m zmoelnig zmoelnig at iem.at
Thu Mar 9 10:33:24 CET 2006


chris clepper wrote:
> I put a build up that fixes the crash when QT load, has some of my more

fine.

> recent pix_ objects and does ARB_ shaders.  I also moved the QT init code
> into the GemMan init and added a fps output to gemwin (not checked into CVs

hmm, why don't we just use [realtime] in connection with a
[gemhead]-trigger? this way we would not need to change anything in C -
it is all there already (not that this is really a question and not even
a suggestion...)

it would be great if you could check in your changes asap, esp. an
updated project-file.

i would like to make a release whenever possible.
any known open bugs, that are likely to be fixed within the next days?

the only bugs that come to my mind are:
 - "external" window closing is likely to crash pd (linux)
 - "destroy" sometimes hangs (cannot reproduce it, but i believe the
bug-report; i guess this is highly hw-dependent; linux)
 - autoconf build-system on osX
 -- certainly a lot of others which i have forgotten

i don't think that the window-crashes on linux are likely to be fixed
before 0.91;
i would like the osX-autoconf to work again, so if somebody could spare
some time on that i would be thankful.


apart from that i would highly recommend a feature freeze right now.

what do you think?


mfg.asd.r
IOhannes




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