memory leak text2d/3d apple G4, was Re: [GEM-dev] pix_video again

IOhannes m zmoelnig zmoelnig at
Mon May 15 21:54:53 CEST 2006

Erich Berger wrote:
>> I think this could also be the fault of Pd's symbol table filling up
>> quickly.
> hmm - but i m talking about 100k per sentence - could this be the symbol
> table ?

best way to try is to use always the same symbols. (or alternate between
2 sets of symbols.) this would have a constant symbol table and if the
memleak still occurs, then it is within [text2d].
another possibility would be to disconnnect the [text*] object from the
text-strings and see if it is still there.


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