memory leak text2d/3d apple G4, was Re: [GEM-dev] pix_video again
eb at randomseed.org
Mon May 15 22:16:41 CEST 2006
uff - if i m not completley off then pd itself eats about 30k per second.
its version 39.1 on G4 minimac - no lib loaded - no patch loaded
i m watching the pd process with top on a terminal - it just constantly
counts up the rsize value
ps - i ll look for newer versions
On Mon, 15 May 2006, IOhannes m zmoelnig wrote:
> Erich Berger wrote:
>>> I think this could also be the fault of Pd's symbol table filling up
>> hmm - but i m talking about 100k per sentence - could this be the symbol
>> table ?
> best way to try is to use always the same symbols. (or alternate between
> 2 sets of symbols.) this would have a constant symbol table and if the
> memleak still occurs, then it is within [text2d].
> another possibility would be to disconnnect the [text*] object from the
> text-strings and see if it is still there.
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