[GEM-dev] Smoothing polygon surfaces
Frank Barknecht
fbar at footils.org
Sat Jul 1 14:26:30 CEST 2006
Hallo,
cyrille henry hat gesagt: // cyrille henry wrote:
> in you example, the color of a quad was uniform, but different for every
> quad.
> i just change 3 connections in order to have a smooth color variation of
> the quad.
>
> i also put som GEMglNormal3fv befor every GEMglVertex3fv, in order to
> have nice lighting effect. (the normal are the same as the vertex
> position, assuming that the shape is not very differents from a sphere
> (!!!!)
>
> i also remove the any objects as you don't nead it.
>
> that's all i can do.
That's a lot you did! Thanks very much, looks much better now.
Ciao
--
Frank Barknecht _ ______footils.org_ __goto10.org__
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