[GEM-dev] Re: Windows and MacIntel binaries
IOhannes m zmoelnig
zmoelnig at iem.at
Thu Sep 14 17:45:56 CEST 2006
chris clepper wrote:
> On 9/14/06, IOhannes m zmoelnig <zmoelnig at iem.at> wrote:
>>
>>
>> i tested it on my mate's w2k machine, and it seems pretty ok. (i admit i
>> did not test for functionality, only for object-existance).
>> creating these objects (or was it destroying?) crashed pd:
>> [glsl_fragment], [glsl_vertex], [GEMglGenTextures]
>
>
> I get a crash when calling openMess in the constructor and no filename is
> used in the object creation. I guess my test patch had a working path in
> it, but it looks like there is a check for a null pointer. Same code
> appears to work fine on the Mac. Does it work on Linux too?
>
last time i checked it did...wait...yes, it still does not crash when
the object is created without a filename (or no filename at all).
and you are right, my quick test for existence calls the object without
arguments.
mfg.da
IOhannes
More information about the GEM-dev
mailing list