[GEM-dev] [pix_multitexture] stuff
james tittle
tigital at mac.com
Wed Nov 1 23:52:59 CET 2006
hey,
...in current CVS, I've hacked in multitexture support to GemShape's
SetVertex() call, and it seems to work pretty well...however, sanity
testing on other machines is always appreciated ;-) Attached is an
example patch which allows two movies to be loaded, then combined in
a later chain and blended/combined/added/whatever else on the gpu...
...main caveat is that this is only support in [rectangle], or other
geos that use SetVertex() to set texture coords...also, it doesn't
seem to work with GL_TEXTURE_2D, but GL_TEXTURE_RECTANGLE_EXT seems
to be standard on cards anyway...
jamie
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